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About me


Melina Martinez 


  • LinkedIn

Academic Journey

After finishing my VWO in Aruba .I moved to the Netherlands to attend Breda University of Applied Sciences for a Bachelor's in Creative Media and Game Technologies.


At the beginning, I was interested in pursuing a producer role because I enjoyed managing the team and keeping a shared vision for what we were creating. However, in my second year, I had the opportunity to explore the level design role, and I haven't looked back since.


In my third year. I worked part time on two projects a game and a film. I had the opportunity to collaborate part-time with Creative Business on a film creation at our Extended Reality stage, reigniting my passion for producing and allowing me to take on the producer role while also creating environments in Unreal.


As I continued to work on The Archipelago Promise game project where I fulfilled the role of part time level designer

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Moving to the netherlands

I am Originally from Aruba, I moved to the Netherlands to pursue a career that blends technical expertise with a focus on creativity and enjoyment. Growing up, I spent many evenings playing games with my family, and it was during these times that I realized that I could pursue a career that combined my love of technicality with a focus on fun.


This realization led me down a path of exploration, and I eventually found my calling in a career that emphasizes both practicality and creativity. With a background in civil engineering and a love for gaming,


My name is Melina Martinez and I'm a Level Designer from the Netherlands studying Creative Media and Game Technologies at Breda University of Applied Sciences.  

My skillset ranges from researching, sketching ,Creating blockouts to a producer that is familiar with the workflow of Games and virtual production. I’m a hard worker, a team player and excited to see what projects could benefit from my unique skill set.

I am looking for an internship starting September 2023

Below I went a bit in depth as to who I am and where I come from. Feel free to take a look. 


my Identity as producer

As an aspiring film producer, I am driven by the unique challenges and opportunities that come with the industry. I have experience in the production of both film and games, and am actively looking to expand my knowledge and experience. Recently, I got the opportunity to work on a virtual production project, and have been working hard to make sure it is a success.

I am passionate about all aspects of film production and am always looking for new challenges and projects to further my learning and experience. If you’re looking for a dedicated and hard-working producer intern, I am the one for the job



Game Design

  • Concepting and prototyping
  • Competitor analysis
  • Design documentation
  • Agile -Scrum

Level Design

  • Research 
  • Sketching
  • Creating blockouts
  • balancing
  • playtest and iterating 
  • 3D modelling (basic)


  • Unreal Engine 
  • P4V
  • Hitfilm (basic editing)
  • Photoshop
  • Blender 
  • Jira
  • Microsoft Teams
  • Microsoft Office
  • Confluence


  • English  (Professional proficiency)
  • Dutch ( Professional proficiency)
  • Spanish ( Native)
  • Papiamento ( Native)
  • French(Limited Working Proficiency)
  • Java beginner
  • Python beginner
Melina Martinez
  • LinkedIn
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