aBOUT ME

Academic Journey
After finishing my VWO in Aruba .I moved to the Netherlands to attend Breda University of Applied Sciences for a Bachelor's in Creative Media and Game Technologies.
At the beginning, I was interested in pursuing a producer role because I enjoyed managing the team and keeping a shared vision for what we were creating. However, in my second year, I had the opportunity to explore the level design role, and I haven't looked back since.
In my third year. I worked part time on two projects a game and a film. I had the opportunity to collaborate part-time with Creative Business on a film creation at our Extended Reality stage, reigniting my passion for producing and allowing me to take on the producer role while also creating environments in Unreal.
As I continued to work on The Archipelago Promise game project where I fulfilled the role of part time level designer

Moving to the netherlands
I am Originally from Aruba, I moved to the Netherlands to pursue a career that blends technical expertise with a focus on creativity and enjoyment. Growing up, I spent many evenings playing games with my family, and it was during these times that I realized that I could pursue a career that combined my love of technicality with a focus on fun.
This realization led me down a path of exploration, and I eventually found my calling in a career that emphasizes both practicality and creativity. With a background in civil engineering and a love for gaming,
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Introduction
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My name is Melina Martinez and I'm a Level Designer from the Netherlands studying Creative Media and Game Technologies at Breda University of Applied Sciences.
My skillset ranges from researching, sketching ,Creating blockouts to a producer that is familiar with the workflow of Games and virtual production. I’m a hard worker, a team player and excited to see what projects could benefit from my unique skill set.
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I am looking for an internship starting September 2023
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Below I went a bit in depth as to who I am and where I come from. Feel free to take a look.


my Identity as producer
As an aspiring film producer, I am driven by the unique challenges and opportunities that come with the industry. I have experience in the production of both film and games, and am actively looking to expand my knowledge and experience. Recently, I got the opportunity to work on a virtual production project, and have been working hard to make sure it is a success.
I am passionate about all aspects of film production and am always looking for new challenges and projects to further my learning and experience. If you’re looking for a dedicated and hard-working producer intern, I am the one for the job

Skills
Game Design
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Concepting and prototyping
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Competitor analysis
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Design documentation
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Agile -Scrum
Level Design
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Research
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Sketching
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Creating blockouts
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balancing
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playtest and iterating
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3D modelling (basic)
Software
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Unreal Engine
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P4V
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Hitfilm (basic editing)
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Photoshop
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Blender
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Jira
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Microsoft Teams
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Microsoft Office
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Confluence
Other
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English (Professional proficiency)
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Dutch ( Professional proficiency)
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Spanish ( Native)
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Papiamento ( Native)
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French(Limited Working Proficiency)
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Java beginner
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Python beginner