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Melina Martinez 

Producer

The rescue of aiden

The rescue of Aiden is an university project where Games students and Media students collaborate on a film project at the XR stage. Where we have the a LED volume of 8 meters by 3.5 meters that we use to display the environments the game students work on.
Virtual Production
Games Producer
Environment artist
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University
project

BTS - vESSEL 2.0 pART 1

Project Role

Games Producer

Responsibilities:

  • Make feasible deadlines for virtual environments and CG shots​

  • Track progress and tasks and adjust deadlines accordingly

  • Contact outsource groups for collaboration and special requests for the project (animations, keyframes)

  • Make a post-mortem document after filming days

  • Collaborate with creative business producer on call sheets

  • Main point of communication for talent

Environment Artist

Responsibilities:

  • Communicate design intentions with director for creative direction

  • Block out levels for the projects scenes

  • Iterate on feedback received 

  • Incorporated camera movement (Previz) for testing and filming days

  • Incorporated additional functionality in unreal engine 5

MOodboard

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Level Planning

  • Researched realistic office and hangar environments and created mood board in Miro
  • Discuss research with Director and team for brainstorming to align creative direction
  • Created an individual level per shot
  • Used asset packs for the block out of the level
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Environments

Office spaces

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Hangar environment

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