My Philosophy

Structural integrity in interactive design.

I specialize in the intersection of play architecture and player empathy. My practice blends principled systems thinking with production clarity, enabling experiences that are robust at scale and memorable in moment-to-moment interaction.

Over the last five years, I have refined a systems-first methodology for connecting mechanics, emotional player resonance, and team execution. Whether directing creative vision or building technical workflows, the goal remains the same: creating coherence in a digital world.

Systems Design

Constructing loops, reactive architecture, and balanced economy systems for large-scale game environments.

Technical Production

Scaling creative vision through optimized pipelines and robust agile frameworks for global teams.

Education

Breda University of Applied Sciences

BSc Creative Media & Game Technologies

Specialization

  • • Game Design
  • • Production
  • • Interactive Experiences

Experience

  1. Game Designer, Producer & Team Lead

    2024 — Present

    Metaverse Solutions

    Working at Metaverse Solutions, an indie studio focused on educational games. Designing educational games, leading an interdisciplinary team, managing production, prototyping gameplay and UI/UX systems, and advising clients.

  2. Film Producer

    1 Year

    XR Short Film

    Led a 20-person interdisciplinary team using XR technology. Oversaw production, built 3D scenes in Unreal, and balanced creative vision with tight deadlines.

  3. Content Designer & Solo Developer

    2023 — 2024

    SAP Collaboration

    Worked independently on a gamified internal training tool for SAP, merging educational goals with engaging game design. Designed onboarding flows, wireframes, UI, scripting, testing, visual direction, and interactive workshop experiences for SAP clients.

  4. Private Tutor

    2020 — 2024

    GoStudent

    Supported a wide range of learners across subjects like math, biology, piano, and singing. Applied playful, game-based teaching methods that now inform educational game design work.